CONTROLS

Move: WASD | arrows

Interact: E

Jump: SPACEBAR

GAME OVERVIEW

The game is about a small Axolotl who is creating an altar for his loved one. They must travel across the country to gather several elements for said altar. They will travel and visit their loved one’s grave and learn about the tradition in the journey.

CONCEPT

Dungeon Crawler where a little Axolotl journeys to Mictlán to make his altar. He will gather the objects he needs to make his altar and learn about Día de Muertos and Xantolo traditions.

GENRE

Dungeon Crawler, 2D Adventure

TARGET

Young players interested in indie games and popular culture. The objective of the game is to teach about the Día de Muertos traditions. Ages 8 - 12

LEVELS

7 levels

TEAM MEMBERS:

  • Carolina Bernárdez: Game Design, Production, Narrative Design
  • Ricardo Portnoy: Production, Game Design, Narrative Design, Scriptwriting
  • Andrea Perez Bolde: 2D Art & Illustration, Environment art, Animation, Game Design
  • José Antonio Montoya: Tech & Programming
  • Alberto Bárcenas Abrego: Tech & Rigging
  • Victor Ferruzola: Tech & Programming
  • Jesús Israel López Castro: 2D Art, Illustration and Environment Art
  • Fernando Alanis: Sound Design, Game Design
  • Diego Hevia: Technical Sound Design
  • Julio Bernárdez: Sound Design & score


GAMEPLAY & MECHANICS

GAMEPLAY

 Dungeon Crawler 

OBJECTIVES

Gather all the offering elements and follow the cempasúchil path to the altar to leave all the offerings to his loved ones. 

MECHANICS

Pick up all the offering elements and avoid obstacles to avoid becoming a salamander.

MOVEMENTS, OBJECTS & ACTIONS

Move: WASD, Pick up offering element, Jump

GAME OPTIONS

Start, Quit, Pause, Resume, Language ESP, with plans of translation to english in the future



UPDATES PENDING

Music Integration - Oct 24

Lore Integration - Oct 24



Comments

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Cuando me conecte a mi compu, juego!!!

Espero que lo disfrutes mucho!

💞💞😃😃